Foxy From Five Nights at Freddys Stencil for Digital Art
The V Nights at Freddy's series has become a hit of the Internet. This unproblematic game with scary, simply very likeable characters, and a literally haunting story has won the hearts of many. With the fourth game perhaps in evolution, and the movie being created by a big studio, the hype is not likely to die soon.
In this tutorial we're going to create a digital painting of my favorite of the crew, Foxy. Have you ever wondered what this lad would look like if he were a fleck more realistic? Let'south find out! Past the way, you'll acquire how to create a painting from scratch, pace by pace. We'll outset with an idea, and we'll paint it all using but ii brushes and a few textures.
Tutorial Assets
- Fabric Texture
- Rust Texture
- Wall Texture 1
- Wall Texture ii
1. Sketch the Idea
Step ane
This is a very of import part. Even though y'all may call back you lot know what you desire to draw, you lot can never know if it's the all-time you tin do. Why not find out at present, when in that location'south naught to lose?
Create a New File, turn on some fitting music, and sketch a series of very, very sloppy figures at a small-scale calibration. Employ a textured brush for this, like Texture Sketch from my fix. Don't zoom in, draw from a altitude, and don't even think about it. A few lines here and there, and go to another one.
Stride 2
Set the Opacity to twenty% and create a New Layer. Zoom in a flake, make the castor smaller, and try to see something in these figures. There's no need for any details; just endeavor to define the general shape of what you encounter.
Footstep three
Cull 1 that you lot like the about. If there's zilch you similar, repeat steps 1 and 2. They should take and then little fourth dimension that you shouldn't worry near it.
When you lot have your favorite pose, select information technology with the Lasso Tool (L), and copy and paste to a new file. Make it every bit big as possible (4000 x 4000 is my favorite, but anything above 2000 should be fine).
Lower the Opacity of the sketch and create a New Layer.
Step 4
If needed, ascertain the perspective of the scene. It doesn't need to exist annihilation complex. All you need to do is to understand what the floor looks similar.
Step v
Create a New Layer and draw a more detailed sketch of our graphic symbol, nevertheless using the previous sketch equally a base of operations.
Pace six
For now information technology'due south looking more like a generic fox graphic symbol, so let's add some Foxy features, similar a slightly dislocated jaw and a ripped body. Apply the Eraser Tool (E) to remove the parts that you don't demand and supercede them with new lines.
Notice information technology's still a very sloppy sketch, without details and clean strokes. In digital painting we don't always need perfect line art, because a lot of details come up with painterly strokes. We shouldn't predict them earlier the painting phase, because at that signal we don't really know what nosotros're creating.
ii. Create a Base of operations for Digital Painting
Step one
Delete the layers you don't demand, leaving but the sketch. Create a New Layer and draw an outline of the whole body with a hard brush, like Ink from my set. Don't get out any breaks!
Footstep two
Utilize the Magic Wand Tool (W) to select the area outside the outline, and then invert the choice (Command-Shift-I). Create a New Layer and fill the selection with the Paint Saucepan Tool (G). You can now delete the outline on the previous layer.
Stride 3
Place the sketch layer right above the shape. Right click information technology and select Create Clipping Mask. Every layer placed higher up the shape and clipped this way will share its boundaries.
Pace 4
Create a New Layer between the mask and the shape. Information technology should be automatically clipped, but if not, prune information technology manually. Fill the layer with a "color of darkness"—the darkest shade you can use without making the sketch disappear. In my instance it's a very dark blue.
Footstep 5
Create a New Layer beneath and make full the groundwork with the same colour.
Step 6
Create a New Layer at the top (don't forget to clip information technology). This part is about getting rid of the sketch while still keeping the details it describes. Use white to paint whole torso, leaving only dark crevices. Don't recall about lighting and don't be overly careful. It'southward still just a sketch!
Stride vii
Create a layer beneath the previous one and fill it with black. Then Merge (Control-E) them both. Delete all layers betwixt the mask and this one. Change the Blend Mode to Multiply to encounter our new "lineless line fine art".
3. Add Colors and Texture
Footstep 1
Create a New Layer between these two. At present you can safely paint the flat colors. They should have a neutral brightness—darker rather than brighter.
Step 2
Paste the Fabric Texture. Become to Filter > Liquify and utilise the tools you can find there to modify the shape of the texture and make it more 3D. And then erase the parts outside of the pants.
Step three
You can play with theOpacity of the texture to make information technology more fitting. Layer Mask is also practiced for adjusting textures.
Step 4
Paste the Rust Texture and adjust its size to i of the metal parts. Utilize the Free Transform Tool (Control-T) and its Warp Fashion to arrange the shape.
And then erase/remove the redundant parts with aLayer Mask.
Use the same method to add rust to other parts.
four. Add Lighting to the Scene
Footstep 1
Time for the most important part. By calculation proper lighting to the scene nosotros're creating an illusion of reality. Lines and colors are more of a symbol, only lighting is what speaks directly to our brain.
Create a New Layer right above the background. Build the remainder of the scene using very unproblematic shapes. I've decided to place Foxy in a small, dark room, where he approached someone. The lite comes from the open door, and Foxy's head is going to be in the shadow for a dramatic effect.
Step 2
Now, more than details. I've added a night baby-sit standing in the door and seeing the scene, so I remembered what Foxy's hibernate is, and so I've added the curtains. Now it's starting to brand sense, just what really happened hither is open to the interpretation of the viewer.
Step iii
Permit'south shade Foxy according to our freshly defined lighting. Open Window > Adjustments and add together the Hue/Saturation adjustment. Check Colorize and brand it blue and nighttime.
Step 4
Lower the Opacity if needed to leave a bit of colour in the shadow.
Stride five
The adjustment layer has a mask on its right. Paint on information technology with blackness to reveal the calorie-free, and with white to bring shadow back.
Step 6
Create a New Layer above the adjustment. Use the Eyedropper Tool (I) to pick the color of the fur in the light. Make it brighter and so paint the strongly illuminated areas.
Footstep 7
Create a layer above all the clipped ones. Brand the brush smaller and utilise the same colour to pigment details.
Step 8
Brand the color fifty-fifty brighter and cooler (bluer). Use it to pigment fine details of the fur. Don't touch the shadow with information technology, and stay abroad from white.
Step nine
Add details to the pants, too. Make sure to not use too vivid a tint—this material is matte and thus not very reflective.
Footstep x
Shade the metal parts. Be very careful and use a dissimilar shade for both rusty and smooth parts.
5. Terminate the Painting
Step 1
This is possibly the hardest part. Even though the moving picture looks almost done, the mode betwixt "almost" and "done" may be longer than all the steps before, depending how polished you want to have it.
Allow's beginning by adding a glowing centre on a New Layer. I've used a classic soft round brush for this, but a simple difficult dot would do, too. I've also added some claret on the teeth. Notice it'south not cherry, but rather dark majestic.
Step ii
The low-cal hit the floor and wall gets reflected not only to our eyes, simply to Foxy's body, too. We can use information technology to reveal the edges that stay hidden in the shadow.
First, apply low saturated, vivid bluish to outline the metal parts, but only in the shadow.
Step 3
Make sure that the outline isn't as well soft—y'all can utilize the Eraser Tool to disturb it.
Step 4
Apply a low saturated, not very bright red to requite a back calorie-free to the head and tail. This manner they'll be more than visible. Do the aforementioned with the pants.
Step five
Permit's outline the poor guy on the floor, too.
Step 6
It's not only the flooring that reflects lite onto other objects. All of them reflect something—that'due south how we can see them! Use the interaction between objects to make them a whole.
Step vii
Paste the Wall Texture 1 and set its Blend Mode to Overlay. Place it on the wall.
Step viii
Paste the Wall Texture 2, changing its Blend Mode equally before. Use the Costless Transform Tool (Command-T) to adjust its perspective. Concord Control and elevate the corners to get the event shown below.
Step 9
Take a break, make yourself a coffee, and when yous're back, look for mistakes. This pace is hard to describe—you just need to fix all those little things that don't look right to you.
Wait How Beautiful He Is!
Proficient job! At present yous know how to create a detailed digital painting from scratch. Why don't you go and pigment all the other members of the crew with the same technique? I'd love to see your results!
Source: https://design.tutsplus.com/tutorials/paint-foxy-from-the-five-nights-at-freddys-series-in-adobe-photoshop--cms-24068