Island Episode 1 – We Meet Again
Super Mario Bros.
Cheats, codes, hints, tips, tricks, Easter eggs and game assistance
Continue Game Play
When the â€Å"Game Over†screen appears, concur the
button. Go on this push button held when the title screen appears and press to continue at the last world where you left off. This cheat can also be achieved past holding at the title screen and pressing twice or by holding and and pressing at the â€Å"Game Over†screen.Fireworks
For fireworks to appear at the cease of the level, jump through the flagpole when the last digit on the timer is a i,
or half-dozen.Have fire power while modest
At the end of whatsoever dominate level except for the final level, make certain yous are Super Mario and jump onto the axe object at the end of the bridge at the same instance as as well hitting the Koopa boss. Y'all will wink equally if you lot have been hit, only remain every bit Super Mario. In the next level, collecting a flower will make y'all smaller, nevertheless, y'all volition nevertheless be able to throw fireballs. This cheat can also be accomplished if you jump onto an already-released blossom at the same moment as being hitting by an enemy. You volition accept shrunk in size at the same time every bit receiving fire power, thus allowing you to throw fireballs while small.
Alternate Music
For alternate music in the boss levels, collect an invincibility star towards the end of the level before the boss level so that you are still invincible while passing through the flagpole at the end. In the boss level that follows, y'all will still be invincible at the commencement, just subsequently the invincibilty runs out, the music will render to normal level music rather than boss level music.
100 Lives
At the end of World 1-3, yous'll reach a pyramid with a koopa walking downwards at you. Carefully leap on the left side of its beat, pinning it. Practice this once again and again and each fourth dimension you hit information technology, yous volition receive an extra life. Merely do not go over 100 lives.
Warp Zones
Earth | Location |
---|---|
Earth 1-2 | Towards the finish of the surreptitious section, jump onto the moving platform and jump right up to the meridian of the screen so you are continuing on the brick ceiling. Keep running along the brick ceiling, past the pipe where you lot would normally exit. You lot volition eventually come to a room with iii pipes, allowing you to warp to Earth two, 3 or 4. |
World one-ii | Near the leave pipe at the terminate of the underground section in World ane-two, break the 2nd to last and tertiary to last blocks from the border higher up the exit pipe, but not the one closest to the pipe (You will need to be Super Mario or Fire Mario to do this). Stand up on acme of the go out pipe entrance equally far left as you can without falling off. Hold DOWN to hunker and go on this button held while you press A to jump and press RIGHT equally Mario is nigh to reach the peak of his jump, making him brush his back against the first from terminal block remaining at the elevation, but not breaking it. Mario should so begin walking through the wall, accessing a warp area with iii pipes. Ordinarily, going down any of these pipes will take y'all to World -ane, all the same, if washed very quickly, you can warp to World five via the center pipe. If this has worked, the words "Welcome to Warp Zone" and the number 5 volition announced above this piping upon entering. |
Globe four-2 | At the outset set of 2 platforms, yous will see 3 blocks floating in the air to the right of these platforms. Stand directly under the space to the left of the commencement of these blocks and jump, revealing a cake nether that space. Stand up directly nether the 2nd block and leap, revealing another block. Stand directly under the third block and jump again, revealing yet another block. At present, jump onto the 3rd block that yous just revealed, so jump to the second block that you but revealed. Move as shut to the left as you tin can without falling off this block, then jump again. Y'all volition so hit the second block that already existed and a beanstalk will come up out. Climb the beanstalk to observe a warp zone, assuasive you to warp to World half-dozen, 7 or eight. |
World four-2 | In the surreptitious department, find your way upwards to the very top of the screen, similar in World 1-2, so that yous are standing on the ceiling bricks. Run along to the end of the level, past the pipage where yous would normally exit and you should come to a warp zone, allowing you to warp to World 5. |
Globe v-1 | When y'all get to the first pipage, walk back most 10 steps, then jump, revealing an invisible block. Jump onto this block, then hit the cake on your right. A beanstalk should then appear. Climb the beanstalk to find a world full of coins with a warp zone at the end allowing y'all to warp to Earth six, 7 or eight. |
World -1
Near the exit pipe at the end of the underground section in World 1-2, break the second to final and third to last blocks from the border above the exit pipe, but not the i closest to the pipe (You will need to be Super Mario or Fire Mario to practice this). Stand up on top of the exit piping entrance equally far left as yous can without falling off. Hold
to crouch and keep this button held while y'all press to bound and printing as Mario is about to reach the height of his leap, making him castor his back against the start from terminal cake remaining at the height, but not breaking it. Mario should so brainstorm walking through the wall, accessing a warp area with 3 pipes, taking you to World -1.Spring over the flagpole
In World 3-3, bound onto the moveable platforms almost the flagpole and wait until the closest one is at its highest point before jumping towards the flagpole. If you accept enough height, you will jump over the flagpole and be able to continue running past the castle into a never-ending world.
Pro Action Replay Codes
This crook requires the Pro Action Replay cheat device.
Effect | Code |
---|---|
Invincibility and ever able to burn down | 0007 56FF |
Space Lives | 0007 5A02 |
Freeze Timer | 0007 FA04 |
Always have 99 Coins | 0007 EE99 |
Start on Globe one-2 | 0007 6002 |
Different Earth | 0000 E8AC |
Game Genie Codes
Some of these codes may only work on the Super Mario Bros/Duck Hunt multi-cart.
This cheat requires the Game Genie crook device.
Effect | Lawmaking |
---|---|
Infinite Lives | SXIOPO |
Brainstorm the game with 9 lives | AATOZE |
Begin the game with 6 lives | IATOZA |
Begin the game with 1 life | AATOZA |
Thespian 1 starts with eight lives and Player 2 with 3 | VATOLE |
Take no damage from most enemies | PAASNO or PAZSSO |
Take no damage from touching enemies | UAYIUA |
Invincibility | SSASSA or UATIUE |
Invincibility for first ten seconds plus extra time on timer | GUAOPO |
Able to motion through walls and floors | AEAAAE |
Able to motility through enemies | UATIUA |
Enemies can movement through walls and pipes | PIATYP |
Start with 900 on the timer | VGYOKK |
Showtime with 460 on the timer | LEAOPO |
Start with 150 on timer and 30 seconds of invincibility | YNAOPO |
Start with 600 on timer and 10 seconds of invincibility | LXAOPP |
Start with 995 on timer and 20 seconds of invincibility | GVAOPP |
Timer counts up | VVAANY |
Higher jumping from standing beginning only | APZLGK |
Higher jumping from running just | TPZLTG |
College jumping from turbo running merely | GPZUAG |
Extra loftier jumping from standing start just | APZLGG |
Extra loftier jumping from running only | APZLTG |
Extra high jumping from turbo running only | GAZUAG |
Extremely high jumping | AETLTK |
Extremely high jumping from a continuing commencement | AETLIK |
Jump higher and longer | AEAENT |
Variable jump heights | YETLYG or PETLYG |
Jump over flagpole | VTPOZI |
Walk by flagpole | AITOSA |
Bladder from continuing outset | YAZULG |
Float from a running offset | YAZUIG |
Float from turbo running only | YAZUYG |
Always Float | GETLYG |
Ever Float for long fourth dimension | PAZULG |
Tiresome Walking | OVAAAE |
Keep burn down power on selection-upwards | PAZSKO |
Ever Super | OZTLLX + AATLGZ + SZLIVO |
E'er Swimming | PAKOPPAA or PIGOAP |
Always swimming in above ground worlds | SYLOGK |
Always pond in some worlds | NTLOGK |
Always pond and start halfway through | AAGOPO |
Always Sliding | VTTNYA |
Ever Crouching | VGANYA |
Get bigger when walking | VTLNYA |
Go bigger when jumping | VGANZA |
Get smaller when jumping | VGANPA |
Always change size | VTLNGA |
Fast leg motion | VTYNYA |
Run and jump at the same fourth dimension | VGANAA |
Starting time the level swimming | NLTOGK |
Unusable pipes are upside down | ANTOSA |
Able to hands access World -one at end of World 1-2 | LEAOGK |
Invisibility | ZSNENT |
Backgrounds and objects invisible | OKGASA or AXAENT |
Enemies Invisible only are destroyed when you touch them | KEATPE |
Gain lives from jumping on enemies | KEATZE |
Removes most holes | SVPOUU |
Removes or relocates most enemies | TSLIIT or SYLOKG |
Removes all enemies | TSPIIT |
Freeze most enemies | AALLEY |
Different Enemies | VGLOKK |
Different Enemies in World 1-ane | KTLOKK |
Different enemies in Some Wevels | YSYENT |
Enemies follow you lot | GNATUE |
No castles | STPONE |
No obstacles afterwards first piping | NTPOLS |
Brainstorm the game on Globe 1-2 | NGPOKG |
Begin the game on World 2 | YSAOPE + YEAOZA + PEAPYA |
Begin the game on Earth 2-one | PLZOKG or PLZOKK or ILAPKK |
Begin the game on World 3 | YSAOPE + YEAOZA + ZEAPYA or NGZOKK + PIGAOP |
Begin the game on World 3-ane | PLAPKG |
Begin the game on Globe 4 | YSAOPE + YEAOZA + LEAPYA |
Brainstorm the game on World v | YSAOPE + YEAOZA + GEAPYA or VTPOKG |
Begin the game on World six | YSAOPE + YEAOZA + IEAPYA or NTPOKK |
Brainstorm the game on World 7 | YSAOPE + YEAOZA + TEAPYA |
Begin the game on Globe 8 | YSAOPE + YEAOZA + YEAPYA |
Turn Globe ane-i into Earth iv-3 with water | EIPOKK |
Cloud World | OXOOKK or OVPAIE + NNPOKG |
Data feedback mode | PGAOAA |
Turn everything into a run off | PGAOGG (Works all-time if used with the "Information feedback mode" code) |
Unlike World | PAAPIK |
Unlike World | NVAOGK |
Different World | LAOKK |
Dissimilar World | PLAOKG |
Different Earth | ASAENT |
Different Globe | OLAOKK |
Unlike Earth | NVPOKG |
Different World | NNPOKG |
Different World | ONZOGG |
Unlike Earth | PLLOVG |
Dissimilar Earth | VTPOZG |
Different World | NGPOKK |
Dissimilar World | ASAENT + LSTETA |
Dissimilar World | VTZOZK |
Dissimilar Globe | TTLEXP |
Different World | VGAOKK + PIGAOP |
Different World | VGPOKG |
Different World | VTPOKK |
Different Earth | ASAOGG + PIGAOP |
Different World | VGAOGG + ZLAOKK |
Unlike World | TEGOGG |
Different World | PLAOKK |
Dissimilar World | LSAENT + ZLGOKG |
Different World | ASAENT + NTPOPI |
Different World | ASAENT + NTPOZT |
Dissimilar World | OLZPKG |
Different Earth | YSAENV |
Different Globe 1-1 | TTPOZG |
Different Globe i-1 | TPPOZG |
Unlike Globe 1-one and one-2 | TAAPIG |
Dissimilar World ane-1 and 1-2 | PAAPIK |
Different Globe with no castle at end | NTPOLT |
Different Worlds | ASAEVT |
Different Worlds | ASAENP |
Dissimilar Worlds | YLAOKK |
Different Worlds and always swimming | YLAOKK + ILAPKK |
Different Worlds with coin rooms when you lot autumn down holes | VGAOPO |
Different Worlds upon pressing RESET | PLGOKG |
Lots more than coins in Earth i-1 | NTPOPT |
Play World 1-i with different or no enemies | VTLOKK |
i betoken worth 1 000 000 points | NYTELN |
Concur A on controller 2 to move Mario anywhere | GSAENT |
Concur A on controller 1 to move Mario anywhere | ISAENT |
Play in Darkness | ASTETE |
Play in Black and White | NEPELA |
Showtime objects | NTPOLE |
Unable to shoot | EAZLIT |
Reveal hidden blocks | STPENT |
Falling 200 Point symbols | VTLNKA |
Enemies have hammers in Earth 1-ane | NIYNEE |
Enemies on blocks won't fall | TEYVPA |
"Level Select". Enter this code, and then play through the new world (0-1) that you lot are placed in. Swim past the kickoff pipe you run into and keep going until you encounter water at the bottom of the screen. Swim over the blocks higher up this water but become downwards and backwards a trivial to drop down through the trivial opening in the blocks that leads to the bottom of the screen. Continue the level on this platform and later the message is displayed, printing | to enter the Level Select screen. Press at the Level Select screen to choose a level (as seen at the tiptop of the screen), then press .YSAOPE + YEAOZA |
Hint: Extra life in World iii-2
In World iii-2, there is an island located towards the center of the level. The island has a pole with a brick above it. To the correct of this isle there are Koopa Troopas. Hit the first Koopa Troopa twice then that it moves to the right, hit the other Koopa Troopas. This will give you an actress life if performed correctly. Yous take to wait slightly after you striking it and then that by the time you go to the terminal grouping of turtles the shell is off the screen. The trounce will and then bounciness off of the pipe and come up back at you lot, hitting the last group of turtles in the process. If done correctly the extra life sound volition exist heard.
Hint: Moonwalk
In World four-two, enter as small Mario and printing the
push button to striking the box that is located after several ledges. Then, run all the way to the left edge of the screen while still holding the push button the entire time. When Mario gets the mushroom, he volition appear to practise a moonwalk.Hint: Bound over the flagpole
In World 3-three (and maybe in World seven-2), there are two platforms that motility up and down at the finish earlier the flag. Stand on the left platform until y'all attain a point where information technology is safety to bound onto the right platform. Jump onto the right platform, then wait until it gets to its highest point before jumping towards the flagpole. If done correctly, you will jump over the flagpole and can go on walking past it. Notation: If you walk to the right of the castle, a never-ending wall will appear every bit you lot continue to walk.
Glitch: Disappearing Star
In World 1-1, hit the brick that has the star in information technology institute halfway through the level. Before it goes off-screen, hit the highest Question Mark block seen on screen. When the item comes out (mushroom or flower), the star will disappear. This as well may exist done in other levels.
Game Genie Codes (Domicile Mash)
Contributed by: Marcus Farley
This cheat requires the Game Genie cheat device.
Effect | Lawmaking |
---|---|
Allow Mario to become down every pipe on every level | AGAPPT |
Invincibility | XXPPPO |
Strange World | VNLPOG |
Strange World | ENLPOG |
Strange World | YNLPOG |
Strange Globe | GNLPOG |
Strange World | PNLPOG |
Strange Earth | STPPOK |
Strange World | TNLPOG |
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Island Episode 1 – We Meet Again
Source: https://www.consoledatabase.com/cheats/nes/supermariobros/